课程使用3ds Max 2014 + Thinking Particles 6
1. 在开始之前的重要观念: 正确的场景大小 Scale.
2. 将Maya的档案叫入3dsMax并且加细你的场景 I/O Maya to 3dsMax, and add more details for your asset.
3. 切割你的碎片 Cut your asset.
4. 让Particle帮你记事情 Memory Operator.
5. 产生二次碎裂 Secondary.6. 二次碎裂与烟尘 Secondary and dust.
7. 烟雾模拟 Fluid Simulation.
8. 套用你的设定来大量生产你的特效 Apply setup for multiple shots.
9. 输出Alembic回Maya算图 I/O 3dsMax to Maya by Thinking Particles Alembic Operator.
10. 在VRay轻松分层给Comp使用+烟雾黑边正确的解决方式 Render Elements in VRay + Remove black edge for your smoke pass.
"When we worked together at ScanlineVFX, I found JC was the most dedicated artist ever. I highly recommend his skill. Trust me, he is the answer."
-Kei YoneokaCEO/FX Supervisor // StealthWorks
"I've worked with JC on some projects during stressful deadlines, long workdays, and complex technical effects builds; every time JC had the best attitude and a solution for each challenge. He’s one of the best Visual Effects artists and human beings I’ve had the honor to get to know and work with. I’ve learned a lot myself from him and any visual effects training he has to offer is priceless.Don’t miss out on this training, even if you have to sell your clothes to get it."
-Will WallaceFX Lead // SCANLINE VFX
"I worked alongside JC for a year in Scanline VFX Vancouver. Had a great time - not just because of the hearty spirit, parties and teamwork, but also the technical know-how and attention to detail in his work. Would be great to see what he'll share with us in that course!"
-Hristo VelevMD/FX Lead // Bottleship VFX