概述:效果预览 |
00:00:36
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概述:1.您好,课程介绍Hello & Introduction to The Course |
00:02:45
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概述:2.Phoenix FD简介Introduction to Phoenix FD |
00:07:45
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概述:3. 我对更快的模拟的#1硬件建议My #1 Hardware Recommendation for Faster Simulations |
00:05:55
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概述:4. 如何用逼真的阳光创建无限的海洋How to Create an Infinite Ocean with Realistic Sun Lighting |
00:10:03
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概述:5. 飞溅和泡沫概述Splash & Foam General Overview |
00:16:57
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概述:6.现实水景的三大支柱&理解比例的重要性3 Pillars of a Realistic Water Sim & Understanding the Importance of Scale |
00:06:40
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概述:7. 水上飞机降落-动画和计算正确速度Seaplane Landing Animation & Calculating Correct Speed |
00:08:43
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概述:8. 水模拟设置-深度概述和水上飞机设置Water Simulation Settings In Depth Overview & Seaplane Setup |
00:16:50
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概述:9. 调整泡沫粒子数量以优化模拟Tweaking Foam Particle Amounts for an Optimized Simulation |
00:16:51
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概述:10.了解飞溅和薄雾Understanding Splash & Mist |
00:14:48
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概述:11. 使用粒子着色器渲染飞溅和泡沫粒子Rendering Splash & Foam particles using the Particle Shader |
00:16:35
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概述:12. 快速提示:将水下地形添加到水上飞机场景中Quick Tip Adding Underwater Terrain to Seaplane Scene |
00:03:19
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概述:13. 潜艇突破:优化模型,设置比例尺,速度,海平面Submarine Breach Optimizing the Model, Seting up Scale, Speed, Ocean Level, Motion Velocity Effect |
00:19:40
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概述:14. 潜水艇突破:水设置,泡沫模式,每帧步数,渲染选项卡Submarine Breach Water Settings, Foam Patterns, Steps per Frame, Rendering Tab |
00:28:06
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概述:15.快速提示:从潜艇体内排出液体用于附加液体细节Quick Tip Emitting Liquid out of Submarine Body for Additional Liquid Detail |
00:02:21
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概述:16. 潜水艇突破:渲染飞溅和泡沫颗粒Submarine Breach Rendering Splash & Foam Particles |
00:07:47
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概述:17. 如何单独发出额外的飞溅和泡沫以在需要的地方添加细节How to Emit Additional Splash & Foam Separately to Add Detail Where Needed |
00:08:14
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概述:18. 弹道导弹发射Ballistic Missile Launch |
00:15:10
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概述:19. 快速提示:在无限海洋中添加逼真的天空背景Quick Tip Adding a Realistic Sky Background to Your Infinite Ocean |
00:05:08
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概述:20. 山区河流Mountain River |
00:17:03
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概述:21. 地下室泛滥!Basement Flood & Wetting! |
00:09:22
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概述:22. 物体内部的海洋Ocean Inside of an Object |
00:04:30
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概述:23. 瀑布-自由飞行飞溅Waterfall Splash by Free Fly |
00:09:14
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概述:24. 动物以逼真的涟漪在水中漫步Animal Walking Through Water with Realistic Ripples |
00:02:52
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概述:25. 掉进游泳池里的人Person Falling into a Pool |
00:04:58
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概述:26. Archviz喷泉-将液体渲染为泡沫Fountain for Archviz - Rendering Liquid as Foam |
00:06:05
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概述:27.航空母舰船尾Aircraft Carrier Ship Wake |
00:10:54
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概述:28. 快速提示:如何用泡沫或飞溅填充对象Quick Tip How to Fill an Object with Foam or Splash |
00:03:01
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概述:29.游艇尾流Yacht Ship Wake |
00:07:28
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概述:30. 从海洋升起的太空飞船Spaceship Rising from Ocean |
00:07:37
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概述:31. 奖励:排斥力BONUS Repulsive Force |
00:02:38
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概述:32. 汽车水东京漂移Car Water Tokyo Drift |
00:05:35
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概述:33.苏利-紧急飞机水上迫降Sully - Emergency Airplane Water Landing |
00:05:44
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概述:34.滚浪海滩设置Rolling Wave Beach Setup |
00:14:41
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概述:35. 海滩场景与逼真的波浪Beach Scene with Realistic Waves |
00:04:51
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概述:36. 奖金:tyFlow简介和雕像塌陷到海洋中BONUS tyFlow Introduction & Statue Collapse into Ocean |
00:09:56
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概述:37. 奖励:使用Phoenix 泡沫纹理在波峰上添加泡沫帽BONUS Add Foam Caps to Crests of Waves using Phoenix Foam Texture |
00:04:10
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概述:38. Phoenix 4的新功能:粒子调谐器概述New to Phoenix 4 Particle Tuner Overview |
00:06:40
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概述:39.Phoenix 4的新功能:活跃实体基本概述New to Phoenix 4 Active Bodies Basic Overview |
00:10:54
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概述:40. Phoenix 4的新功能:UVWNew to Phoenix 4 UVW |
00:00:56
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概述:41. 奖励:火与烟简介-弹道火箭发射BONUS Introduction for Fire & Smoke - Ballistic Rocket Launch |
00:10:48
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概述:42. 谢谢,这是下一个!Thank You, Here's What's NEXT! |
00:02:35
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2021-03-14 11:42